In the Beginning
Hey everyone, here is an update on my master's programme.
Today, I met with my learning supervisor for the course, and we had a nice lengthy discussion regarding my
project and the programme aswell. He gave me a lot of great advice and pointers regarding the project. Even a base
concept for the game which is easier and even better than my original plan.
The OG
So, I will explain what the orginal idea was before explaining the new. The orginal idea is simple, it was
meant to be a survival game with building, fighting and surviving the enviroment. It was to be built within
Unreal Engine. However plans have changed.
The Brand-New
Onto the good stuff. The brand, new, cooler project is a fantasy style, story-rich game which utlises a slow-time
feature, presenting players with the perfect opportunty to take control of the scene and control their foes in this
lovely story about a son on a quest for revenge and redemption.
This project is planned to be made within Unity Engine instead of Unreal, as I'm more familiar with Unity
and so it'd be easier to create the project in the short amount of time given. With this new project in mind
I do need to find a new research question for my master's written element.
The Team
This is a university project, however we do have the start of a small team. It's me, as the programmer and game
designer. Then we have Tristan (my cousin) also know as TJ, as the 2D/3D artist, and another Game Designer.
The Progress so far
So far, I have managed to get a simple movement script up and running, with WASD and Jump mechanics. I've also
managed to create the slow-time mechanic which works great. Just need to add more to the game to get enemies
and players working together.
I think next development session, I may try and implement an attacking system, enemies and perhaps a tutorial
system
And now on to TJ's work. He started working on a house building's exterior for one of the levels. All he
has left todo is the roof and finer details on the exterior.
Next development session, TJ will be finishing the house and if there is more time he'll move onto working
with one of the characters.
Conclusion
So, overall development is off to a great start. A few key features implemented, and the modelling of to
as splendid start as well. I'm excited for this game to be ready for viewing.